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2021

Round 1 Spring 2021

Creativity in the Context of “Insights” – The Role of Feedback and Individual Personality

  • Mirza Ramic, Department of Management
  • Seednumber: 183
  • Collaborators: Carsten Bergenholz (MGMT)

Abstract:

In this study we investigate how the external factor in terms of the performance feedback design affect creativity on the individual level. We furthermore investigate the moderating effect of an internal factor; individual personality measured by the Big Five Personality Traits (Costa Jr & Mccrae, 1992). The creativity construct can be conceptualized in several ways. We investigate it as a binary measure, where  creativity is reflected in the construct “insights”. An “insight” is “(…) a mental restructuring that leads to a sudden gain of explicit knowledge allowing qualitatively changed behavior.” (Wagner et al., 2004), and we investigate how the design of the feedback structure in terms of a controlling feedback structure vs. a developmental feedback structure affects the likelihood of gaining insights, and thereby the likelihood of increasing creativity among individuals. The second part of this study is about investigating how individual personality traits moderate the relations between  the likelihood of gaining insights and the design of the feedback structure.

Coping through crisis with coronamusic: positive affective bias in online musicking during lockdown

  • Niels Christian Hansen, AIAS & Center for Music in the Brain (Department of Clinical Medicine)
  • Seednumber: 186
  • Collaborators: Rebekah Baglini, CC (LICS) and Kristoffer L. Nielbo, CAS and CHCAA

Abstract:

When a sweeping pandemic forced venues, schools, and social hangouts into hibernation during 2020, music life relocated online where sofas and balconies became soft and scenic stages for live-streamed concerts, with amateurs and professionals embracing digital formats and inventing novel genres of “coronamusic”. Indeed, recent findings confirm that musical activities ranked amongst the most effective, corona-compatible coping strategies during lockdown. While negative sentiment—exacerbated by prominent psychological stressors such as fear, anxiety, and uncertainty about the future—dominated the public sphere during the COVID-19 pandemic, the musical crisis responses were curiously joyful and humorous with unifying messages of cohesion and togetherness. This seed project aims to document and investigate the presence of a positive affective bias in online corona- musicking—including acts of composing, performing, sharing, discussing, and listening to music during the pandemic. Large text and music corpora with appropriately matched controls will be sourced from public Twitter datasets, discussion fora on Reddit, YouTube comments, Spotify playlists, as well as song lyrics and media coverage relating to the coronamusic phenomenon.

Emotional valence and sentiment will be assessed via cutting-edge natural language processing and music information retrieval tools and will be related to government response measures alongside geographic, demographic, and epidemiological data. This may reveal the underlying dynamics whereby the public at large used topically tailored coronamusic to build resilience and enable socio-emotional coping through crisis in an increasingly digitalized world.

Creative Cognition in Software Development

  • Jonas Frich Pedersen, School of Communication and Culture, Department of Digital Design and Information Studies
  • Seednumber: 188
  • Collaborators: Nidas Nouwens, CC

Abstract:

Software development is a central profession in the 21st century, and while much research has focused on the productivity of software developers, creativity is often overlooked. This project employs a mixed methods approach towards assessing the role of creativity in professional software development. An initial online survey followed up with in-depth interviews will establish how different stakeholders perceive the role of creativity for software development and which aspects are deemed the most important factors affecting creativity. This is followed up by an experience sampling study, using a custom built sampling tool which will allow us to examine the correlation between the tools and self-rated creativity. These contributions will lay the foundation towards new digital tools to support creativity in software development.

A view on children’s creativity from a micro-phenomenological

  • Mihaela Taranu, School of Communication and Culture and IMC
  • Seednumber: 190
  • Collaborators: Savhannah Schulz, DPU and Pascal Frank, Leuphana University

Abstract:

Children’s creativity is very poorly understood; most research focuses on the outcomes of the creative process rather than the process itself. This is partly due to its complex nature and to limitations in methodological approaches. When assessing children’s creativity, the norm is to use objective methods (i.e. third person perspectives), while subjective methods (i.e., first-person perspectives) are ignored or discouraged. There is a common mistrust towards subjective reports, which is especially pronounced in the literature focusing on children. It is believed that children are extra-prone to confabulations and that interviewees need to pay special attention to adapt their techniques to the needs and capacities of the children. In this project we would like to explore if the interview and analysis technique of micro- phenomenology (MP) could present a novel approach for this field as the method has been particularly developed to minimize problematics of self- reports. Finding and documenting a suitable protocol for conducting MP interviews with children will open the gate for exploratively understanding and accounting for children’s subjective experiences in various activities. Simultaneously, a MP approach to the study of creativity in children might crucially foster our understanding of this massively understudied research field.

NaturalLanguageProcessing4All (NLP4All): Expanding the Platform

  • Rebekah Baglini, School of Communication and Culture - Semiotics
  • Seednumber: 192
  • Collaborators: Arthur Hjorth, Department of Management

Abstract:

Natural Language Processing offers new insights into language data across almost all disciplines and domains, and allows us to corroborate and/or challenge existing knowledge. The primary hurdle to widening participation in and use of these new research tools is a lack of coding skills in students across K-16, and in the population at large. To broaden participation in NLP and improve NLP-literacy, this project takes a design-based research approach to designing NLP-tools for non-programmers. The project identifies a small set of core NLP-concepts and design and assess a technology-based classroom intervention to teach these methods to a wider audience consisting primarily of non- or novice-programmers.